Welcome to made.byhasa.de
I am Johannes Witt, HaSa or HaSa1002 on the internet. Since 2019, I study game design at the HTW Berlin.
I love to create games and to implement ideas that cross my mind. Sometimes I do non-game related projects as well, especially tools, to ease my day life. I mostly use Unity and Godot. The former, because it is widespread and mature (not necessaryly stable) and the latter, because it a very effective prototyping tool, because of it's iteration speed. My heart is with Godot, as it is open source and I even contributed a little bit to it, but overall I am tech agnostic and adapt to the tools used.
While I like programming, it is only a tool for me. I enjoy the creation of game systems and bringing them to life. Because of that, I also do some 3D Modelling or draw sprites even though I am not good at it. I try to find time for sound in every project, but as deadlines strike, I often have prioritize the programming work.
Here is a compiled list of projects I participated in. If you want to learn more about me, feel free to drop me a mail at firstname.lastname@example.org.
Bound by fate, the destiny of two worlds lies in your hands.
Blight Voice is a 3D Platformer. In Blight Voice you slip into the role of a brave boy and his small companion. They are bound together supporting each other on their way.
- 3rd semester
- 3D Side Scroller
Discover the clues
You wake up in an unknown environment. A strange, strong vibration is radiating from the center. The center is made out of cubes. When the tool in your hand is pointed against one of them, you can feel an all encompassing vibration…
- 4th semester
- First Person Multiplayer Puzzle
Build and maintain an internet network. Ensure full connectivity at all times, at cheapest cost. Work for CityNet with CityNet Connect.
- Build-Up, Strategy, and Management Game
Rescue humanity into orbit
Year 2104. Earth is three degrees to hot. Despite the ambitious plans in the early 21st century, humanity has not managed to preserve a future on earth.
- HTW application
- Build-Up Game
Hear the Exit
Follow your ears
How do video games work without video? What is required to enable blind people to play a computer game? In Hear the Exit, I tested an audible and haptic feedback approach.
- Maze Game
U Rathaus Reinickendorf
Recreation of a metro station in Berlin.
- 3D Modeling