Welcome to made.byhasa.de

I am Johannes Witt, HaSa or HaSa1002 on the internet. Since 2019, I study game design at the HTW Berlin.

I love to create games and to implement ideas that cross my mind. Sometimes I do non-game related projects as well, especially tools, to ease my day life. I mostly use Unity and Godot. The former, because it is widespread and mature (not necessaryly stable) and the latter, because it a very effective prototyping tool, because of it's iteration speed. My heart is with Godot, as it is open source and I even contributed a little bit to it, but overall I am tech agnostic and adapt to the tools used.

I speak C++, C, C#, GDScript, PHP, English, and German and understand Java, Python, and JavaScript.

While I like programming, it is only a tool for me. I enjoy the creation of game systems and bringing them to life. Because of that, I also do some 3D Modelling or draw sprites even though I am not good at it. I try to find time for sound in every project, but as deadlines strike, I often have prioritize the programming work.

Here is a compiled list of projects I participated in. If you want to learn more about me, feel free to drop me a mail at johannes@byhasa.de.


A gameplay image of

Blight Voice

Bound by fate, the destiny of two worlds lies in your hands.

Blight Voice is a 3D Platformer. In Blight Voice you slip into the role of a brave boy and his small companion. They are bound together supporting each other on their way.

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  • 3rd semester
  • 3D Side Scroller
A gameplay image of

Trimeris

Discover the clues

You wake up in an unknown environment. A strange, strong vibration is radiating from the center. The center is made out of cubes. When the tool in your hand is pointed against one of them, you can feel an all encompassing vibration…

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  • 4th semester
  • First Person Multiplayer Puzzle
A gameplay image of

Statera

A game of balance

Statera is a game about balance. Balance your nature consuming civilisation with the surrounding habitat. You need to ensure the survival of your population at all costs.

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  • 4th semester
  • First Person Exploration Strategy Game
A gameplay image of

CityNet Connect

Connect me.

Build and maintain an internet network. Ensure full connectivity at all times, at cheapest cost. Work for CityNet with CityNet Connect.

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  • Prototype
  • Build-Up, Strategy, and Management Game
A gameplay image of

Galactical Outpost

Rescue humanity into orbit

Year 2104. Earth is three degrees to hot. Despite the ambitious plans in the early 21st century, humanity has not managed to preserve a future on earth.

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  • HTW application
  • Build-Up Game
A gameplay image of

Hear the Exit

Follow your ears

How do video games work without video? What is required to enable blind people to play a computer game? In Hear the Exit, I tested an audible and haptic feedback approach.

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  • Prototype
  • Maze Game
A gameplay image of

Ijaara

Explore a lost tech bunker

You crossed this forgotten Ijaara facility. You have to find a way to reenable the power system in order to procede. Do you uncover the truth?

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  • Godot Wild Jam #35
  • Puzzle
A gameplay image of

U Rathaus Reinickendorf

Recreation of a metro station in Berlin.

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  • 3D Modeling