Statera

A game of balance


Statera is a game about balance. Balance your nature consuming civilisation with the surrounding habitat.

You need to ensure the survival of your population at all costs. You can grow further, but the price tag is immense. At some point you can not repair the damage done. An unbearable future with eventual death of your civilisation. The alternative? Butcher your people. If they are not too many, you can continue to live.

But, what if you dislike those scenarios? Given, both are extremes, but extremes that are unstoppable if you continue to ignore. You may want to retain choice. You can start to butcher some people today and destroy some parts of your habitat, but that is an inferior choice. You can gain so much more from the nature and for your civilisation.

Look around. Take a ramble through the habitat. You may have noticed some glowing plants. They are precious specimen. Once back in town, visit your local research facility. They will equip you with a sample container and expect you to bring back a combination of samples, they can use to learn. What they learn is up to you to find out, but word is going around that it can be used to improve your situation. An actual choice!

Now get in the game! Time is running… even though very slow.


Quick Facts:

First Person Exploration Strategy Game 4th semester

11.06.2021 - 02.07.2021 (three weeks)

147h

Platforms:

Windows Mac Web

Made by:

Philipp Juhl Emma Louise Steiner Michelle Than Johannes Witt

Supported by:

Prof. Susanne Brandhorst Prof. Thomas Bremer DE:HIVE

Tasks:

Programming Project Organisation System Design

Tools:

Unity Blender

Quick Facts:

First Person Exploration Strategy Game 4th semester

11.06.2021 - 02.07.2021 (three weeks)

147h

Platforms:

Windows Mac Web

Made by:

Philipp Juhl Emma Louise Steiner Michelle Than Johannes Witt

Supported by:

Prof. Susanne Brandhorst Prof. Thomas Bremer DE:HIVE

Tasks:

Programming Project Organisation System Design

Tools:

Unity Blender